Thursday, May 1, 2014

Textures, Shaders and Materials in Unity

In Unity, graphical assets are broken down into textures, shaders  and materials. Textures are not applied directly to  models. Instead, textures and shaders are applied to materials. Those materials are applied to  models. 

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LIveCharts2: Charts for Windows and web

Charts for Windows and web including .Net MAUI  LiveCharts - LiveCharts2 (lvcharts.com)